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Unity Engine


SetLocalRight(float, bool)

Moves the right edge of this RectTransform to the specified position in its parent's coordinate space.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public void SetLocalRight(float value, bool preserveSize = true)

Parameters

value

The target x coordinate for the right edge, in the parent's coordinate space.

preserveSize

When true (default), the element translates so the right edge reaches
value
while width is unchanged. When false, only the right edge moves: the left edge stays fixed and RectTransform.sizeDelta is adjusted to match the new width.

Remarks

When
preserveSize
is true, adjusts RectTransform.anchoredPosition so that RectTransform.GetLocalRight returns
value
; the element's size (RectTransform.sizeDelta) and left edge are not affected. When
preserveSize
is false, the left edge remains at its current position and the width is resized to reach
value
.