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Unity Engine


enabled

Sets or retrieves the enabled status of this gyroscope.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.InputLegacyModule
public bool enabled { get; set; }

Examples

using UnityEngine;public class Example : MonoBehaviour{ bool enableTilt; void OnGUI() { if (Input.gyro.enabled) { GUILayout.Toggle(enableTilt, "Enable tilt control"); } // Other GUI elements... }}