RenderTargetBarrier()
Resolves the render target for subsequent operations sampling from it.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public static void RenderTargetBarrier()
Remarks
At the moment the advanced OpenGL blend operations are the only case requiring this barrier.
Additional Resources: BlendOp.