Flush()
Sends queued-up commands in the driver's command buffer to the GPU.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public static void Flush()
Remarks
When Direct3D 11 is the active graphics API, this call maps to ID3D11DeviceContext::Flush. When Direct3D 12 is the active graphics API, pending command lists are executed. When OpenGL is the active graphics API, this call maps to glFlush.