SetTarget(AvatarTarget, float)
Sets an AvatarTarget and a targetNormalizedTime for the current state.
Read time 1 minuteLast updated 7 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.AnimationModule
public void SetTarget(AvatarTarget targetIndex, float targetNormalizedTime)
Parameters
The avatar body part that is queried.
The current state Time that is queried.
Remarks
Once the frame is evaluated, use _targetPosition and _targetRotation to query the position and rotation.