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Unity Engine


GetIKRotation(AvatarIKGoal)

Gets the rotation of an IK goal.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.AnimationModule
public Quaternion GetIKRotation(AvatarIKGoal goal)

Parameters

The AvatarIKGoal that is is queried.

Returns

Type

Description

Quaternion

Remarks

An IK goal is a target position and rotation for a specific body part. Unity can calculate how to move the part toward the target from the starting point (ie, the current position and rotation obtained from the animation).
This function gets the current rotation of the specified goal in world space.