SetScriptableObjectAt(ScriptableObject, uint)
Replace the ScriptableObject reference from the sprite.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public bool SetScriptableObjectAt(ScriptableObject obj, uint i)
Parameters
Returns
Type | Description |
|---|---|
| bool | Returns true if the reference is replaced. Returns false otherwise. |