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Unity Engine


GetPhysicsShapeCount()

The number of physics shapes for the Sprite.
Read time 1 minuteLast updated 6 days ago

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public int GetPhysicsShapeCount()

Returns

Type

Description

intThe number of physics shapes for the Sprite.

Remarks

A physics shape is a cyclic sequence of line segments between points that define the outline of the Sprite used for physics. Since the Sprite can have holes and discontinuous parts, its outline is not necessarily defined by a single physics shape.