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Unity Engine


IncrementUpdateCount(RenderTargetIdentifier)

Increments the updateCount property of a Texture.
Read time 1 minuteLast updated 5 days ago

Definition

public void IncrementUpdateCount(RenderTargetIdentifier dest)

Parameters

Increments the updateCount for this Texture.

Remarks

This is useful if the execution of a command buffer mutates a Texture because you can rely on the Texture's updateCount to detect any changes.