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ReleaseTemporaryRT(int)

Add a "release a temporary render texture" command.
Read time 1 minuteLast updated 5 days ago

Definition

public void ReleaseTemporaryRT(int nameID)

Parameters

nameID

Shader property name for this texture.

Remarks

Releases a temporary render texture with given name. Presumably you have called ::GetTemporaryRT to create it before.
Any temporary textures that were not explicitly released will be removed after camera is done rendering, or after Graphics.ExecuteCommandBuffer is done.
Additional Resources: CommandBuffer.GetTemporaryRT.