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Unity Engine


forceVisible

Force a light to be visible even if outside the view frustum.
Read time 1 minuteLast updated 5 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public bool forceVisible { get; set; }

Remarks

This is used for with system that require to get lights not cull by the view frustum such as realtime GI system.