PasswordField
Make a text field where the user can enter a password.
Read time 3 minutesLast updated 6 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.IMGUIModule
PasswordField(Rect, string, char)
Make a text field where the user can enter a password.
public static string PasswordField(Rect position, string password, char maskChar)
Parameters
Returns
Type | Description |
|---|---|
| string | The edited password. |
Examples
using UnityEngine;using System.Collections;public class ExampleClass : MonoBehaviour{ public string passwordToEdit = "My Password"; void OnGUI() { passwordToEdit = GUI.PasswordField(new Rect(10, 10, 200, 20), passwordToEdit, "*"[0], 25); }}
PasswordField(Rect, string, char, int)
Make a text field where the user can enter a password.
public static string PasswordField(Rect position, string password, char maskChar, int maxLength)
Parameters
Rectangle on the screen to use for the text field.
Password to edit. The return value of this function should be assigned back to the string as shown in the example.
Character to mask the password with.
The maximum length of the string. If left out, the user can type for ever and ever.
Returns
Type | Description |
|---|---|
| string | The edited password. |
Examples
using UnityEngine;using System.Collections;public class ExampleClass : MonoBehaviour{ public string passwordToEdit = "My Password"; void OnGUI() { passwordToEdit = GUI.PasswordField(new Rect(10, 10, 200, 20), passwordToEdit, "*"[0], 25); }}
PasswordField(Rect, string, char, GUIStyle)
Make a text field where the user can enter a password.
public static string PasswordField(Rect position, string password, char maskChar, GUIStyle style)
Parameters
Rectangle on the screen to use for the text field.
Password to edit. The return value of this function should be assigned back to the string as shown in the example.
Character to mask the password with.
Returns
Type | Description |
|---|---|
| string | The edited password. |
Examples
using UnityEngine;using System.Collections;public class ExampleClass : MonoBehaviour{ public string passwordToEdit = "My Password"; void OnGUI() { passwordToEdit = GUI.PasswordField(new Rect(10, 10, 200, 20), passwordToEdit, "*"[0], 25); }}
PasswordField(Rect, string, char, int, GUIStyle)
Make a text field where the user can enter a password.
public static string PasswordField(Rect position, string password, char maskChar, int maxLength, GUIStyle style)
Parameters
Rectangle on the screen to use for the text field.
Password to edit. The return value of this function should be assigned back to the string as shown in the example.
Character to mask the password with.
The maximum length of the string. If left out, the user can type for ever and ever.
Returns
Type | Description |
|---|---|
| string | The edited password. |
Examples
using UnityEngine;using System.Collections;public class ExampleClass : MonoBehaviour{ public string passwordToEdit = "My Password"; void OnGUI() { passwordToEdit = GUI.PasswordField(new Rect(10, 10, 200, 20), passwordToEdit, "*"[0], 25); }}