DrawRay
Draws a ray starting at from to from + direction.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
DrawRay(Ray)
Draws a ray starting at from to from + direction.
public static void DrawRay(Ray r)
Parameters
Examples
using UnityEngine;using System.Collections;public class ExampleClass : MonoBehaviour{ void OnDrawGizmosSelected() { // Draws a 5 unit long red line in front of the object Gizmos.color = Color.red; Vector3 direction = transform.TransformDirection(Vector3.forward) * 5; Gizmos.DrawRay(transform.position, direction); }}
DrawRay(Vector3, Vector3)
Draws a ray starting at from to from + direction.
public static void DrawRay(Vector3 from, Vector3 direction)
Parameters
Examples
using UnityEngine;using System.Collections;public class ExampleClass : MonoBehaviour{ void OnDrawGizmosSelected() { // Draws a 5 unit long red line in front of the object Gizmos.color = Color.red; Vector3 direction = transform.TransformDirection(Vector3.forward) * 5; Gizmos.DrawRay(transform.position, direction); }}