DrawIcon
Draw an icon at a position in the Scene view.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
DrawIcon(Vector3, string, bool)
Draw an icon at a position in the Scene view.
public static void DrawIcon(Vector3 center, string name, bool allowScaling)
Parameters
Remarks
Place the image file in the Assets/Gizmos folder.
DrawIcon can be used to allow important objects in your game to be selected quickly.
Examples
using UnityEngine;using System.Collections;public class ExampleClass : MonoBehaviour{ void OnDrawGizmos() { // Draws the Light bulb icon at position of the object. // Because we draw it inside OnDrawGizmos the icon is also pickable // in the scene view. Gizmos.DrawIcon(transform.position, "Light Gizmo.tiff", true, Color.red); }}
DrawIcon(Vector3, string, bool, Color)
Draw an icon at a position in the Scene view.
public static void DrawIcon(Vector3 center, string name, bool allowScaling, Color tint)
Parameters
Remarks
Place the image file in the Assets/Gizmos folder.
DrawIcon can be used to allow important objects in your game to be selected quickly.
Examples
using UnityEngine;using System.Collections;public class ExampleClass : MonoBehaviour{ void OnDrawGizmos() { // Draws the Light bulb icon at position of the object. // Because we draw it inside OnDrawGizmos the icon is also pickable // in the scene view. Gizmos.DrawIcon(transform.position, "Light Gizmo.tiff", true, Color.red); }}