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Unity Engine


LogAssertion

A variant of Debug.Log that logs an assertion message to the console.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule

LogAssertion(Object)

A variant of Debug.Log that logs an assertion message to the console.
[Conditional("UNITY_ASSERTIONS")]public static void LogAssertion(object message)

Parameters

message

String or object to be converted to string representation for display.

Remarks

Message of a type of LogType.Assert is logged.
Note that these methods work only if UNITY_ASSERTIONS symbol is defined. This means that if you are building assemblies externally, you need to define this symbol otherwise the call becomes a no-op. (For more details see System.Diagnostics.ConditionalAttribute on the MSDN website.

LogAssertion(Object, Object)

A variant of Debug.Log that logs an assertion message to the console.
[Conditional("UNITY_ASSERTIONS")]public static void LogAssertion(object message, Object context)

Parameters

message

String or object to be converted to string representation for display.

context

Object to which the message applies.

Remarks

Message of a type of LogType.Assert is logged.
Note that these methods work only if UNITY_ASSERTIONS symbol is defined. This means that if you are building assemblies externally, you need to define this symbol otherwise the call becomes a no-op. (For more details see System.Diagnostics.ConditionalAttribute on the MSDN website.