ExtractStackTraceNoAlloc(byte*, int, string)
Populate an unmanaged buffer with the current managed call stack as a sequence of UTF-8 bytes, without allocating GC memory. Returns the number of bytes written into the buffer.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public static int ExtractStackTraceNoAlloc(byte* buffer, int bufferMax, string projectFolder)
Parameters
Returns
Type | Description |
|---|---|
| int |