ignoreListenerVolume
This makes the audio source not take into account the volume of the audio listener.
Read time 1 minuteLast updated 2 months ago
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.AudioModule
public bool ignoreListenerVolume { get; set; }
Remarks
Enable this when playing back music. When playing back music you want a separate setting which is unaffected by the normal sound effects volume.