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Unity Engine

Unity Engine

bypassListenerEffects

When set, global effects on the AudioListener doesn't apply to the audio signal generated by the AudioSource. It also doesn't apply, if the AudioSource is playing into a mixer group.
Read time 1 minuteLast updated 2 months ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.AudioModule
public bool bypassListenerEffects { get; set; }