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Unity Engine


AddClip

Adds a clip to the animation with name newName.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.AnimationModule

AddClip(AnimationClip, string)

Adds a clip to the animation with name newName.
public void AddClip(AnimationClip clip, string newName)

Parameters

AddClip(AnimationClip, string, int, int, bool)

Adds clip to the only play between firstFrame and lastFrame. The new clip will also be added to the animation with name newName.
public void AddClip(AnimationClip clip, string newName, int firstFrame, int lastFrame, bool addLoopFrame)

Parameters


newName


firstFrame


lastFrame


addLoopFrame

Should an extra frame be inserted at the end that matches the first frame? Turn this on if you are making a looping animation.

Remarks

If a clip with that name already exists it will be replaced with the new clip.