Documentation

​
​

Development

User Acquisition

Monetization

Industry

Asset Transformer Studio

2026.5.0

Supported
​

User Manual

Python API

Changelog

Asset Transformer Studio

2026.5.0

Supported
​

​
​
Get started
  • About Asset Transformer Studio
  • Getting started
  • Additional Resources
User Interface
  • Overview
  • Menu Bar
  • Toolbars
  • Window
    • History
    • Inspector
    • Output
    • Product Structure (Tree)
      • Customizing the Product Structure
      • Product Structure Right-click Menus
        • Transform Pivot Point Menu
        • Re-Tessellate Menu
    • Scripting
    • Tools
    • Variants and PMI
    • Viewer
    • Visualization
  • Customizing the User Interface
Data Preparation Fundamentals
  • Overview
  • General Information
  • Typical Data Preparation Workflow
  • About 3D Models Types
  • About the Product Structure (Tree)
  • About Occurrences
  • About Instances & Prototypes
  • About Face and Vertex Normals
  • About UVs
  • About Tessellation
  • About Decimation
  • About Animation
  • Glossary
Working With Asset Transformer Studio
  • Overview
  • Videos and Tutorials
  • Supported File Formats
  • Importing Files
  • Exporting Files
  • Scripting With the Python API
  • Interrupting a Process
  • Plugins
  • Errors in Asset Transformer Studio
Python API Reference
  • Overview
Changelog
  • Changelog
  1. Asset Transformer Studio
  2. User Interface
  3. Window
  4. Product Structure (Tree)

Product Structure Right-click Menus

Contextual menu actions available in the Product Structure panel
Read time 4 minutes
Last updated 9 hours ago

The Product Structure offers actions accessible from contextual menus (right-click).
Depending on whether one occurrence, multiple occurrences, or no occurrence are selected, the contextual menu is different.

With nothing Selected

No selection context menu

Menu option

Description

Expand AllExpands all the occurrences of the tree recursively, all at once.

Warning: When the scene contains very large and complex models (thousands of occurrences and millions of triangles), expanding the whole tree might take a long time.
Collapse AllFolds all the occurrences of the tree, all at once.
Show AllShows all the occurrences of the tree, by setting each occurrence's visibility (or
Visible
property) to
Inherited
value.
Create Occurrence(s)Creates one empty occurrence, child to the
Root
node and with the name defined in the dialog box parameter.

With one Occurrence Selected

One selection context menu

Menu option

Description

Keyboard Shortcut

RenameRenames a selection of occurrences (all selected occurrences will be renamed with the same name at once).F2
Expand AllExpands all the occurrences of the tree recursively.

Warning: When the scene contains very large and complex models, expanding the whole tree might take a long time.
Expand ChildrenExpands all the child occurrences of the selected occurrences, recursively.

Warning: Expanding a subassembly with a lot of occurrences might take a long time.
Collapse AllFolds all the occurrences of the tree, all at once.
Collapse ChildrenFolds all the child occurrences of the selected occurrences.
Show in Product StructureUsed to define which occurrence properties can be defined as a Fast Property.
ShowShows the selected occurrences, by setting each selected occurrence's visibility to
True
.
S
Show AllShows all the occurrences of the tree, by setting each occurrence's visibility to
Inherited
.
HideHides the selected occurrences, by setting each selected occurrence's visibility to
False
.
H
Invert VisibilityInverts the selected occurrences' visibility.I
Flip Up-axis from Z-up to Y-upRotates the selected occurrence -90° on the X axis, to flip a model originally imported with a Z-up orientation (Asset Transformer Studio is Y-up oriented).

Tip: This is a shortcut to the Apply Transform function, accessible from the Scene menu or the Function List (F12).
Revert Up-axis from Y-up to Z-upRotates the selected occurrence +90° on the X axis, reverting a Flip Up-axis action.

Tip: This is a shortcut to the Apply Transform function, accessible from the Scene menu or the Function List (F12).
Create Occurrence(s)Creates one empty child occurrence for each occurrence of the selection.

Note: This is different from Create Empty Occurrence in the Create menu, which works for one selected occurrence only.
Create Occurrence From SelectionCreates a new occurrence parenting the selected occurrences, grouping them.
Move Occurrences In TreeMoves the selected occurrences in the tree by parenting them to the
Destination
occurrence.

Tip: This can also be done by drag-and-dropping occurrences in the Product Structure.
Snap to GroundPositions the selected part on the ground (the whole selection, not each part individually).

Snap to ground
Center to OriginPositions the selected part at the origin of the scene (the whole selection, not each part individually).

Center to origin
Transform Pivot PointsUsed to manage the pivot point of the selected occurrences.
Re-TessellateLists functions used to manage retessellation capabilities.
Export SelectionExports the selected occurrences to a supported file format.
Delete SelectionDeletes the selected occurrences.DEL
Select AncestorSelects the first common ancestor of the current selection.<
Select ChildrenSelects the children for each occurrence of the current selection.>
Select InstancesSelects all the instances of the currently selected occurrence.

With Multiple Occurrences Selected

Multiple selection context menu

Menu option

Description

Keyboard Shortcut

RenameRenames a selection of occurrences (all selected occurrences will be renamed with the same name at once).F2
Expand AllExpands all the occurrences of the tree recursively.

Warning: Expanding the whole tree might take a long time with very large models.
Expand ChildrenExpands all the child occurrences of the selected occurrences, recursively.
Collapse AllFolds all the occurrences of the tree, all at once.
Collapse ChildrenFolds all the child occurrences of the selected occurrences.
ShowShows the selected occurrences, by setting visibility to
True
.
S
Show AllShows all the occurrences of the tree, by setting visibility to
Inherited
.
HideHides the selected occurrences, by setting visibility to
False
.
H
Invert VisibilityInverts the selected occurrences' visibility.I
Create Occurrence(s)Creates one empty child occurrence for each occurrence of the selection.
Create Occurrence From SelectionCreates a new occurrence parenting the selected occurrences, grouping them.
Move Occurrences In TreeMoves the selected occurrences in the tree by parenting them to the
Destination
occurrence.
Snap to GroundPositions the selected part on the ground (the whole selection, not each Part individually).
Center to OriginPositions the selected part at the origin of the scene (the whole selection, not each Part individually).
Transform Pivot PointsUsed to manage the pivot point of the selected occurrences.
Re-TessellateLists functions used to manage retessellation capabilities.
Export SelectionExports the selected occurrences to a supported file format.
Delete SelectionDeletes the selected occurrences.DEL

Copyright © 2026 Unity Technologies
LegalPrivacy PolicyCookiesDocumentation Terms of UseDo Not Sell or Share My Personal InformationYour Privacy Choices (Cookie Settings)

"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S and elsewhere (more info here). Other names or brands are trademarks of their respective owners.

Some pages are machine-translated for convenience, and may contain inaccuracies. In the event of conflicting information, the English version is authoritative.

  • On this page
    • With nothing Selected

    • With one Occurrence Selected

    • With Multiple Occurrences Selected