Documentation

​
​

Development

User Acquisition

Monetization

Industry

Asset Transformer Studio

2026.5.0

Supported
​

User Manual

Python API

Changelog

Asset Transformer Studio

2026.5.0

Supported
​

​
​
Get started
  • About Asset Transformer Studio
  • Getting started
  • Additional Resources
User Interface
  • Overview
  • Menu Bar
  • Toolbars
  • Window
    • History
    • Inspector
    • Output
    • Product Structure (Tree)
      • Customizing the Product Structure
      • Product Structure Right-click Menus
        • Transform Pivot Point Menu
        • Re-Tessellate Menu
    • Scripting
    • Tools
    • Variants and PMI
    • Viewer
    • Visualization
  • Customizing the User Interface
Data Preparation Fundamentals
  • Overview
  • General Information
  • Typical Data Preparation Workflow
  • About 3D Models Types
  • About the Product Structure (Tree)
  • About Occurrences
  • About Instances & Prototypes
  • About Face and Vertex Normals
  • About UVs
  • About Tessellation
  • About Decimation
  • About Animation
  • Glossary
Working With Asset Transformer Studio
  • Overview
  • Videos and Tutorials
  • Supported File Formats
  • Importing Files
  • Exporting Files
  • Scripting With the Python API
  • Interrupting a Process
  • Plugins
  • Errors in Asset Transformer Studio
Python API Reference
  • Overview
Changelog
  • Changelog
  1. Asset Transformer Studio
  2. User Interface
  3. Window
  4. Product Structure (Tree)
  5. Product Structure Right-click Menus

Transform Pivot Point Menu

How to manage occurrence pivot points in Asset Transformer Studio
Read time 1 minute
Last updated 9 hours ago

Transform Pivot Point menu
The Transform Pivot Points menu lists the functions used to move the pivot point position of occurrences.
By default, the pivot point of an occurrence is defined by how it was set in the original 3D file. At import, Asset Transformer Studio retrieves the pivot point for each occurrence.

Menu option

Description

Move Pivot Point To Selection CenterFor a selection of occurrences, moves the pivot point of each occurrence to the center of all selected occurrences.
Move Pivot Point To Occurrence CenterFor a selection of occurrences, moves the pivot point of each occurrence to the center of its bounding box. Also applies to its children (recursively) if the
Apply To Children
parameter is enabled.
Move Pivot Point To Scene OriginFor a selection of occurrences, moves the pivot point of each occurrence to the scene origin (0,0,0). Also applies to its children (recursively) if the
Apply To Children
parameter is enabled.
Move Pivot Point To Targeted Occurrence CenterMoves the pivot point of each occurrence in the function input to the center of the targeted occurrence. Also applies to its children (recursively) if the
Apply To Children
parameter is enabled.
Align Pivot Point To WorldAligns the pivot point of each occurrence to the world's orientation (Y-up, orthogonal to the scene grid). Also applies to its children (recursively) if the
Apply To Children
parameter is enabled.

Copyright © 2026 Unity Technologies
LegalPrivacy PolicyCookiesDocumentation Terms of UseDo Not Sell or Share My Personal InformationYour Privacy Choices (Cookie Settings)

"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S and elsewhere (more info here). Other names or brands are trademarks of their respective owners.

Some pages are machine-translated for convenience, and may contain inaccuracies. In the event of conflicting information, the English version is authoritative.