Merge Part Occurrences by Materials
Use this feature to create one mesh per material from multiple meshes with various assigned materials.
Read time 1 minuteLast updated 17 hours ago
API function: scene.mergePartOccurrencesByMaterials These options are available:
- Whether to merge parts that have no active material
- How to process parts whose Visible property is set to False:
- Delete these parts
- Set the Visible property of these parts to True
- Merge these parts separately