Add the Vivox Unreal plugin to a specific project
Learn how to add the Vivox Unreal plugin to a single project.
Read time 1 minuteLast updated 2 days ago
Important: If you are using a prebuilt, binary version of Unreal Engine on a computer that is running macOS, you cannot use the plug-in installed for a specific project and must install it globally by using the steps in the Add the plug-in to all projects. To add the Vivox Core Unreal 4 plug-in to a specific project, complete the following steps.
-
In File Explorer, navigate to the root of the directory where you extracted the Vivox package (for example, . Fnd and copy the VivoxCore folder.
C:\vivox-unreal4-sdk-0.1.2.xxxx-win64) -
Navigate to your Unreal project folder (for example, C:\UE4Projects\ExProject).
- If your Unreal project directory does not already contain a Plugins folder, create a new folder named Plugins in the project directory.
- In the Plugins folder, paste your copy of the VivoxCore folder.