Joining a channel requires an access token.For more information, refer to the Access Token Developer Guide.When joining a channel, the game can choose whether to join with audio capability, which enables the player to participate in group audio, and whether to join text capability, which enables the player to participate in group text. This is set with the
to automatically switch audio transmission into only the new channel when connected. This overrides and changes the TransmissionMode that is set in ILoginSession. You can manage channel transmission at any time by using ILoginSession::SetTransmissionMode().
Note
A user can join a maximum of 10 non-positional channels at a time. Attempts to join a channel beyond that limit fail with a
VxXmppServerErrorServiceUnavailable (20502)
error.
Note
Channels have a maximum occupancy of 200 participants. Attempts to join a channel that has reached 200 participants will fail with a