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Unity Engine


Unity Engine


GetBufferLookup<T>(bool)

Manually gets a BufferLookup\<T\> object that can access a DynamicBuffer<T>.
Read time 1 minuteLast updated a day ago

Definition

  • Type: Method
  • Namespace: Unity.Entities
  • Assembly: UnityEngine.EntitiesModule
public BufferLookup<T> GetBufferLookup<T>(bool isReadOnly = false) where T : unmanaged, IBufferElementData

Parameters

isReadOnly

Whether the buffer data is only read or is also written. Access data in a read-only fashion whenever possible.

Returns

Type

Description

BufferLookup<T>An array-like object that provides access to buffers, indexed by Entity.

Remarks

Remember to call BufferLookup<T>.Update.
Assign the returned object to a field of your Job struct so that you can access the contents of the buffer in a Job.
Prefer using SystemAPI.GetBufferLookup as it will cache in OnCreate for you and call .Update(this) at the call-site.
Additional Resources: ComponentLookup<T>