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Unity Engine


width

Width of the Texture in pixels.
Read time 1 minuteLast updated 6 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public virtual int width { get; set; }

Remarks

This value is the width of the Texture at the highest resolution that PlayerSettings.mipStripping allows.
In the Unity Editor, this returns the width of the Texture at full resolution.
At run time, if PlayerSettings.mipStripping is disabled, this returns the width of the Texture at full resolution. If PlayerSettings.mipStripping is enabled, this returns the width of the Texture at the highest resolution that has not been stripped.

Examples

using UnityEngine;public class Example : MonoBehaviour{ // Print Texture size to the Console Texture Texture; void Start() { print("Size is " + Texture.width + " by " + Texture.height); }}