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Unity Engine


height

Height of the Texture in pixels.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public virtual int height { get; set; }

Remarks

This value is the height of the Texture at the highest resolution that _mipStripping allows.
In the Unity Editor, this returns the height of the Texture at full resolution.
At run time, if _mipStripping is disabled, this returns the height of the Texture at full resolution. If _mipStripping is enabled, this returns the height of the Texture at the highest resolution that has not been stripped.

Examples

using UnityEngine;public class Example : MonoBehaviour{ // Print Texture size to the Console Texture Texture; void Start() { print("Size is " + Texture.width + " by " + Texture.height); }}