Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


ApplyDelayedHeightmapModification()

Update the terrain's LOD and vegetation information after making changes with TerrainData.SetHeightsDelayLOD.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.TerrainModule
Warning
Deprecated. Use TerrainData.SyncHeightmap to notify all Terrain instances using the TerrainData.
public void ApplyDelayedHeightmapModification()