LoadScores(string, Action<IScore[]>)
Load a default set of scores from the given leaderboard.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.GameCenterModule
public static void LoadScores(string leaderboardID, Action<IScore[]> callback)
Parameters
Remarks
This uses default leaderboard parameters.
Examples
using UnityEngine;using UnityEngine.SocialPlatforms;using System.Collections;public class ExampleClass : MonoBehaviour{ void Start() { Social.LoadScores("Leaderboard01", scores => { if (scores.Length > 0) { Debug.Log("Got " + scores.Length + " scores"); string myScores = "Leaderboard:\n"; foreach (IScore score in scores) myScores += "\t" + score.userID + " " + score.formattedValue + " " + score.date + "\n"; Debug.Log(myScores); } else Debug.Log("No scores loaded"); }); }}