CreateLeaderboard()
Create an ILeaderboard instance.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.GameCenterModule
public static ILeaderboard CreateLeaderboard()
Returns
Type | Description |
|---|---|
| ILeaderboard |
Examples
using UnityEngine;using UnityEngine.SocialPlatforms;using System.Collections;public class ExampleClass : MonoBehaviour{ // Use this for initialization void Start() { ILeaderboard leaderboard = Social.CreateLeaderboard(); leaderboard.id = "Leaderboard012"; leaderboard.LoadScores(result => { Debug.Log("Received " + leaderboard.scores.Length + " scores"); foreach (IScore score in leaderboard.scores) Debug.Log(score); }); } // Update is called once per frame void Update() { }}
using UnityEngine;using UnityEngine.SocialPlatforms;using System.Collections;public class Example : MonoBehaviour{ ILeaderboard m_Leaderboard; void DoLeaderboard() { m_Leaderboard = Social.CreateLeaderboard(); m_Leaderboard.id = "Leaderboard01"; m_Leaderboard.LoadScores(result => DidLoadLeaderboard(result)); } void DidLoadLeaderboard(bool result) { Debug.Log("Received " + m_Leaderboard.scores.Length + " scores"); foreach (IScore score in m_Leaderboard.scores) Debug.Log(score); }}