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Unity Engine


LoadAchievementDescriptions(Action<IAchievementDescription[]>)

Loads the achievement descriptions associated with this application.
Read time 1 minuteLast updated 14 days ago

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.GameCenterModule
Warning
Deprecated. Social is deprecated and will be removed in a future release.
public static void LoadAchievementDescriptions(Action<IAchievementDescription[]> callback)

Parameters

Remarks

This is usually set up outside Unity on some external service provided by the implementation provider.

Examples

using UnityEngine;using UnityEngine.SocialPlatforms;using System.Collections;public class ExampleClass : MonoBehaviour{ void Start() { Social.LoadAchievementDescriptions(descriptions => { if (descriptions.Length > 0) { Debug.Log("Got " + descriptions.Length + " achievement descriptions"); string achievementDescriptions = "Achievement Descriptions:\n"; foreach (IAchievementDescription ad in descriptions) { achievementDescriptions += "\t" + ad.id + " " + ad.title + " " + ad.unachievedDescription + "\n"; } Debug.Log(achievementDescriptions); } else Debug.Log("Failed to load achievement descriptions"); }); }}