automaticCenterOfMass
Whether or not to calculate the center of mass automatically.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.PhysicsModule
public bool automaticCenterOfMass { get; set; }
Remarks
If enabled, the center of mass is calculated automatically based on the settings of attached Colliders. If no colliders are present, the center of mass has a default value of Vector3(0,0,0).