DeleteKey(string)
Removes the given key from the PlayerPrefs. If the key does not exist, PlayerPrefs.DeleteKey has no impact.
Read time 1 minuteLast updated 5 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public static void DeleteKey(string key)
Parameters
Remarks
The following example shows a public function called ‘DeleteKey’. The function takes a string variable called ‘KeyName’ as a parameter, which PlayerPrefs.DeleteKey uses to delete the key from the registry.
Examples
using UnityEngine;public class Example : MonoBehaviour{ public void DeleteKey(string KeyName) { PlayerPrefs.DeleteKey(KeyName); }}