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Unity Engine


DeleteKey(string)

Removes the given key from the PlayerPrefs. If the key does not exist, PlayerPrefs.DeleteKey has no impact.
Read time 1 minuteLast updated 5 days ago

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public static void DeleteKey(string key)

Parameters

Remarks

The following example shows a public function called ‘DeleteKey’. The function takes a string variable called ‘KeyName’ as a parameter, which PlayerPrefs.DeleteKey uses to delete the key from the registry.

Examples

using UnityEngine;public class Example : MonoBehaviour{ public void DeleteKey(string KeyName) { PlayerPrefs.DeleteKey(KeyName); }}