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Unity Engine


SetPlaybackState(PlaybackState)

Use this method with the results of an earlier call to ParticleSystem.GetPlaybackState, in order to restore the Particle System to the state stored in the playbackState object.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.ParticleSystemModule
public void SetPlaybackState(ParticleSystem.PlaybackState playbackState)

Parameters

playbackState

The PlaybackState to apply to the Particle System.

Remarks

To fully restore a Particle System to a previous state, use this method along with ParticleSystem.SetParticles and ParticleSystem.SetTrails.