SetPlaybackState(PlaybackState)
Use this method with the results of an earlier call to ParticleSystem.GetPlaybackState, in order to restore the Particle System to the state stored in the playbackState object.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.ParticleSystemModule
public void SetPlaybackState(ParticleSystem.PlaybackState playbackState)
Parameters
The PlaybackState to apply to the Particle System.
Remarks
To fully restore a Particle System to a previous state, use this method along with ParticleSystem.SetParticles and ParticleSystem.SetTrails.
Additional Resources: ParticleSystem.GetPlaybackState, ParticleSystem.SetParticles, ParticleSystem.SetTrails