AllocateMeshIndexAttribute()
Ensures that the meshIndices particle attribute array is allocated.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.ParticleSystemModule
public void AllocateMeshIndexAttribute()
Remarks
This is important if you want to use this attribute in a job, such as IJobParticleSystem.