breakForce
The force that needs to be applied for this joint to break.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.PhysicsModule
public float breakForce { get; set; }
Remarks
The force might come from collisions with other objects, forces applied with Rigidbody.AddTorque or from other joints. The break force can be set to Mathf.Infinity to render the joint unbreakable.
Additional Resources: MonoBehaviour.OnJointBreak(float)