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Unity Engine


autoConfigureConnectedAnchor

Should the connectedAnchor be calculated automatically?
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.PhysicsModule
public bool autoConfigureConnectedAnchor { get; set; }

Remarks

If this is enabled, then the
connectedAnchor
property will be calculated automatically to match the global position of the
anchor
property. This is the default behavior. If this is disabled, you can configure the position of the connected anchor using the
connectedAnchor
property.