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Unity Engine


EndWrite<T>(int)

Ends a write operation to the buffer
Read time 1 minuteLast updated 5 days ago

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public void EndWrite<T>(int countWritten) where T : struct

Parameters

countWritten

Number of elements written to the buffer. Counted from the first element.

Remarks

This call ends a write operation on the buffer. When you call this method, Unity marks the native array returned by the corresponding ComputeBuffer.BeginWrite call as unusable, and then disposes of it.