CheckConnectionToServer(string)
Check the connection status of the device to the VRPN server it connected to.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.ClusterInputModule
public static bool CheckConnectionToServer(string name)
Parameters
Name of the input entry.
Returns
Type | Description |
|---|---|
| bool |