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Unity Engine


SetSecondaryTexture(int, string, Texture2D)

Sets the secondary texture usable by this renderer at the specified index with the specified shader property name.
Read time 1 minuteLast updated 6 days ago

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.UIModule
public void SetSecondaryTexture(int index, string name, Texture2D texture)

Parameters

index

The index in the secondary texture array of this renderer where to set data.

name

The shader property name associated with the secondary texture.

texture

The secondary texture usable by this renderer in a shader.