batchingInterval
Specifies whether Unity updates canvases for batching only when rendering is performed, such as with OnDemandRendering, or every update at runtime in Player builds.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.UIModule
public static Canvas.BatchingInterval batchingInterval { get; set; }
Remarks
This property applies only at runtime in Player builds and has no effect in the Editor. The default value is Canvas.BatchingInterval.GatedByRendering.