renderingDisplaySize
Provides the pixel dimensions of the display area where the UI canvas is rendered.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.UIModule
public Vector2 renderingDisplaySize { get; }
Remarks
This size is typically determined by the Game view or the current screen resolution and is affected by the canvas's render mode, scaling, and display settings.
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Screen Space - Overlay Canvases: Corresponds directly to the screen resolution.
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Screen Space - Camera Canvases: Represents the screen area covered by the camera.
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World Space Canvases: The RectTransform width and height.