devices
Return a list of available devices.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.AudioModule
public static WebCamDevice[] devices { get; }
Remarks
This queries the system for the list of devices connected and it can be slow. You should cache this value by keeping a copy of the result if you want to use it repeatedly.
Examples
using UnityEngine;using System.Collections;public class ExampleClass : MonoBehaviour{ // Gets the list of devices and prints them to the console. void Start() { WebCamDevice[] devices = WebCamTexture.devices; for (int i = 0; i < devices.Length; i++) Debug.Log(devices[i].name); }}