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Unity Engine


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Unity Engine


devices

Return a list of available devices.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.AudioModule
public static WebCamDevice[] devices { get; }

Remarks

This queries the system for the list of devices connected and it can be slow. You should cache this value by keeping a copy of the result if you want to use it repeatedly.

Examples

using UnityEngine;using System.Collections;public class ExampleClass : MonoBehaviour{ // Gets the list of devices and prints them to the console. void Start() { WebCamDevice[] devices = WebCamTexture.devices; for (int i = 0; i < devices.Length; i++) Debug.Log(devices[i].name); }}