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Unity Engine


height

Height of the Texture in pixels (Read Only).
Read time 1 minuteLast updated 6 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public virtual int height { get; set; }

Remarks

This value is the height of the Texture at the highest resolution that PlayerSettings.mipStripping allows.
In the Unity Editor, this returns the height of the Texture at full resolution.
At run time, if PlayerSettings.mipStripping is disabled, this returns the height of the Texture at full resolution. If PlayerSettings.mipStripping is enabled, this returns the height of the Texture at the highest resolution that has not been stripped.

Examples

using UnityEngine;public class Example : MonoBehaviour{ // Print Texture size to the Console Texture Texture; void Start() { print("Size is " + Texture.width + " by " + Texture.height); }}