SetNeighbors(Terrain, Terrain, Terrain, Terrain)
Lets you set up the connection between neighboring Terrain tiles. This ensures LOD matches up on neighboring Terrain tiles.
Read time 1 minuteLast updated 5 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.TerrainModule
public void SetNeighbors(Terrain left, Terrain top, Terrain right, Terrain bottom)
Parameters
Remarks
Note that it isn't enough to call this function on one Terrain; you need to set the neighbors of each Terrain.