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Unity Engine


flipX

Flips the sprite on the X axis.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public bool flipX { get; set; }

Remarks

Only the rendering is affected. Use negative scale, if you want to affect all the other components (for example colliders).