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Unity Engine


ReportProgress(string, double, Action<bool>)

Reports the progress of an achievement.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.GameCenterModule
Warning
Deprecated. Social is deprecated and will be removed in a future release.
public static void ReportProgress(string achievementID, double progress, Action<bool> callback)

Parameters

achievementID


progress


callback

Remarks

The achievement ID number must match an achievement description associated with this application. Reporting a progress of 0.0 usually means the achievement can be shown if it was hidden before. Depending on the platform, partial progress cannot always be reported, in which case 100.0 is the only other value which can be used.