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Unity Engine


useDynamicScaleExplicit

When this flag is set to true, render texture is set to be used by the Dynamic Resolution system. Scale is applied with an explicit call to RenderTexture.ApplyDynamicScale
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public bool useDynamicScaleExplicit { get; set; }