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Unity Engine


font

The font to use for rendering. If null, the default font for the current GUISkin is used instead.
Read time 1 minuteLast updated 6 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.IMGUIModule
public Font font { get; set; }

Examples

using UnityEngine;public class Example : MonoBehaviour{ // Prints name of the font that button is using. void OnGUI() { Debug.Log("Font name: " + GUI.skin.button.font.name); }}