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Unity Engine


clipping

What to do when the contents to be rendered is too large to fit within the area given.
Read time 1 minuteLast updated 5 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.IMGUIModule
public TextClipping clipping { get; set; }

Examples

using UnityEngine;public class Example : MonoBehaviour{ // Prints how is managed the text when the contents rendered // are too large to fir in the area given. void OnGUI() { Debug.Log(GUI.skin.button.clipping); }}